Patch creation for Magic Mods/Conjuration

Part 1: Conjuration Part 2: Destruction Part 3: Restoration Part 4: Alteration Part 5: Illusion

This is currently a bit disjointed, but after I get all the info in place I'll clean it up a bit. Perk conditions are built into the MGEF to make it a bit easier.

Bound Weapons
THe following effects should be placed on the Bound Weapons Object Effect.

Effect 1: Proper Vanilla or custom bound weapon effect Mag: `1`

Effect 2: `PerkOblivionBindingFFContact "Banish Summoned" [MGEF:000D799D]` Mag: `99` Con: `Target Has Perk == 1` `xMACONOblivionBinding "Oblivion Binding" [PERK:041C9128]`

Effect 3: `PerkSoulStealerFFContact "Soul Trap" [MGEF:000D799F]` Dur: `5` Con: `Target Has Perk == 1` `xMACONOblivionBinding "Oblivion Binding" [PERK:041C9128]`

Effect 4: `PerkTurnUndeadFFContact "Turn Raised Undead" [MGEF:000E826D]` Mag: `99` Dur: `30` Con: `Target Has Perk == 1` `xMACONOblivionBinding "Oblivion Binding" [PERK:041C9128]`

Effect 5: `xMACONChaoticBinding0Effect "Chaotic Binding Health" [MGEF:041C912D]` Mag: `2` Dur: `5` Con: `Target Has Perk == 1` `xMACONChaoticBinding0 "Chaotic Binding" [PERK:041C9129]`

Effect 6: `xMACONChaoticBinding1Effect0 "Chaotic Binding Magicka" [MGEF:041C912F]` Mag: `2`.0 Dur: `5` Con: `Target Has Perk == 1` `xMACONChaoticBinding1 "Chaotic Binding" [PERK:041C912A]`

Effect 7: `xMACONChaoticBinding1Effect1 "Chaotic Binding Stamina" [MGEF:041C9130]` Mag: `2` Dur: `5` Con: `Target Has Perk == 1` `xMACONChaoticBinding1 "Chaotic Binding" [PERK:041C912A]`